Big Game - online board-game [showcase]
A downloadable project
Big Game is an online show built around an interactive board game: streamers move across a map, take on hand-crafted challenges from a wide range of games, fight for territory and compete against each other live on air. Produced by Next Move for a Russian-speaking audience. Three seasons.
MY ROLE
Game Designer → Feature Owner → Team Lead (Challenge Design)
I was responsible for the "challenges" - the show's second core mechanic: short hand-crafted trials the streamers take on during the broadcast. My role grew from season to season.
• Big Game: Cyberpunk - designed, playtested and documented challenges as part of the team.
• Big Game Special: Mir Tankov - worked as a feature owner: designed 50 challenges myself - invented, playtested and documented them - and reviewed the rest by three other creators, polishing their docs and tuning difficulty.
• Big Game III: Chaos & Magic - have led a team of ten professional gamers and creators from idea to broadcast. Shipped 300 challenges with them over the season; built the production pipeline and the tracking sheet behind it, assigned tasks and reviewed documentation, balance, testing and polish.
Viewers and commentators noted the well-designed challenge mechanics. In postmortem the show's lead designer graded the challenge work "a firm five out of five" and noted the challenge team ran almost fully autonomously.
Beyond challenges, I also took part in design brainstorms and contributed to the core board-game design of all three seasons.
PROJECT ACHIEVEMENTS
• Top-1 in game categories on the platforms during the events
• 15M+ views across clips and streams
• 30+ top streamers brought in
No public build available: this was a production for a live show, not a distributable game. The links below are the public record - the show, its coverage and the postmortems are in Russian.
• BG: Cyberpunk
Youtube
Lead's postmortem
• BGS: Mir Tankov
Youtube
• BG: Chaos & Magic
Lead's postmortem







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